![]() We found this side-by-side video of the two games rather interesting, especially where it shows the ‘twitchiness’ of the steering:Īs someone lucky enough to drive the Nurburgring on several occasions, Assetto Corsa takes the win to provide a more realistic experience. When it comes to sheer all-around driving pleasure, we feel that Assetto Corsa still takes the win, but not by a considerable margin, and Project CARS has undoubtedly improved their physics significantly since the first game. There’s a vast selection of custom FFB settings and profiles for both games, so it’s certainly not a deal-breaker, but it’s likely to be the first thing PC2 gamers will need to consider. Assetto Corsa feels much more refined straight out of the box when it comes to FFB, where Project CARS 2 is likely to need quite a few adjustments to get right. Those of you experienced in sim racing will undoubtedly know that physics can be a little controversial, especially in games where there are so many settings that can be tweaked to find a much-improved setup.įorce Feedback (FFB) is typically the main complaint with Project CARS 2 when comparing the games. Because of that, there’s no clear-cut answer to which game is ‘better’ since they have their unique appeal.įor that reason, it’s time to head to the start line as we put these sim-racers head-to-head!Īssetto Corsa vs Project CARS 2 - Physics ![]() Luckily for you, we’ve invested a shameful number of hours of seat time in both games.Īfter several years of enjoying what they both have to offer, we’ve built up a fairly substantial list of considerations to help you decide which game is likely to be best suited for your individual preferences.Īlthough they’re both targeting a similar sim racing crowd, their approach has been somewhat different. It’s not until you begin throwing some significant hours into both games that you begin to unravel the true positives and negatives that either game has to offer from your perspective. Meanwhile, Gamespot wasn’t quite as blown away - instead opting for 7/10.īut, let’s face it the early critics’ reviews aren’t the deciding factor. When Slightly Mad studios released the first Project CARS game in 2015, it received a mixed response from gamers and critics alike, and very few felt that it matched the standard set by Assetto Corsa, which had been on the market since 2013.Īfter listening to the feedback, they opted to head back to the drawing board, and in September 2017, they launched Project CARS 2, providing them with a second shot at beating Assetto Corsa’s efforts.Īs the reviews began rolling in, they picked up an “Amazing” 9.2 rating from IGN. ![]() But, which is best? We cover everything you need to know in this guide. With 4 seasons of weather, day-and-night transitions, ice, snow, mist, wind, rain and more affecting grip corner-by-corner on groundbreaking “living” tracks, these 60 tracks in Project CARS 2 express the authenticity and beauty of motorsport that is at the heart of the Project CARS franchise.Whether you’re planning to drift or race, Assetto Corsa and Project CARS 2 are among the most popular sim racing games. Whether it’s running your classic Group C at period-specific Hockenheim, or one of the over-a-dozen modern GT3s at the Circuit de la Sarthe, gunning your IMSA GTO around the Mazda Raceway Laguna Seca or taking your Ind圜ar through Turn 1 at the Indianapolis Speedway, sliding your Honda Civic Coupé GRC rallycross through the mud at Lydden Hill or simply taking one of the world’s Holy Trinity of hypercars to the scanned Nordschleife for a dawn run through the mist, Project CARS 2 has your passion covered. These 60 tracks have been carefully chosen to reflect the 5 motorsport disciplines and 29 series that come with Project CARS 2. ![]() Adding 20 fully scanned tracks to what is now the largest track roster on console, Project CARS 2 comes with 60 faithfully created venues from around the world with over 140 individual layouts, providing you with a wide and eclectic variety of locations on which to race your 180-plus cars.
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